Archive for the ‘talking tech’ Category

Tweeting ‘round the world

Wednesday, April 7th, 2010

Compare how many Tweets are posted by Sydney-siders versus New Yorkers in real-time with the Tweet-o-Meter.  An online monitoring tool created by the UCL Centre for Advanced Spatial Analysis that measures the amount of tweets (in Tweets per Minute or TPM) received from various locations around the world.

Currently in beta mode the Tweet-O-Meter updates every 10 seconds displaying the city with the highest number of Tweets. While innovative, this tool may be somewhat inaccurate, with the Tweet-o-Meter only registering Tweets by people that have there geolocation turned on in there Twitter preferences.

Artechnology

Friday, February 26th, 2010

Awesome! The wonderfully low-fi app previously know as MousePath has been relaunched as OIGraphica with brand new features… not really… just the same great simple functionality. It just follows your mouse around all day and generates these beautiful visuals. TRY IT now!
+ If you’re into art based apps try this site for size…Creative Applications, it’s a winner.

Augmented Reality – Mini Cooper Brochure

Tuesday, January 19th, 2010

Another interesting AR concept. Not sure how well Flash can handle a full-blown 3D car models, but we might be able to do something simpler for… Lexus?

Augmented Reality – Cereal Box

Tuesday, January 19th, 2010

Found an interesting experiment with AR. Definitely can be achieved inFlash 3D and FLARToolkit :) But the idea of putting it on the back of a cereal box is creative.

Intel interactive touchscreen experience

Tuesday, January 12th, 2010

A testament to how effective this interactive piece is from Intel is whether you feel like touching your computer screen when you’re watching it…

http://www.contagiousmagazine.com/2010/01/intel_1.php

Direct You Tube link:

Intel InfoScape Double HD Touchscreen Internet Experience

Game Jam Sydney: get involved

Monday, January 11th, 2010

a message from ‘dorkbot: people doing strange things with electricity’ 

http://dorkbot.org

I want to invite you all to an exciting event taking place at the Powerhouse Museum at the end of this month. Over the weekend of Jan 29-31 forty game designers, developers and artists will volunteer to be locked away in the basement of the PHM and not allowed out until they have made a game! 

That’s right: its Game Jam Sydney, part of the Global Game Jam that is
taking place simultaneously in over 100 locations around the world. It’s 48 hours of intensive game development with an aim to produce innovative and exciting new games. It’s also part of the Powerhouse’s “80’s Gamer Weekend”so there will also be talks and presentations by some veterans of the Australian game industry, and some up-and-coming indy designers.


To find out more, visit http://www.gamejamsydney.com/
Spread the word!
 

 

SPECIAL REQUEST: We will need some tech-savvy people to volunteer as network administration for the event. Do you have familiarity with running a LAN of 40-50 computers? We’d like to hear from you. Even if you can’t make the whole 48 hours, having you to help with setting/packing up or being on call for some of the time would be really valuable.

Contact: dorkbotsyd-blabber@dorkbot.org

 
 
 

 

 
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………dorkbot: people doing strange things with electricity……….
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Google & Apple’s Mobile Race: Video Content to benefit

Thursday, January 7th, 2010

Worth reading the Videonuze article below on the race between Google and Apple for supremacy in Mobile…gives some nice insights into how all this is poised to affect the future of Video:

 


Wednesday, January 6, 2010, 09:53 AM ET
posted by: Will Richmond

Google and Apple both unveiled key mobile initiatives yesterday, underscoring the collision path the two companies are on, and how long-term, video is poised to benefit from their battle.

First, as you no doubt already know, Google introduced the Nexus One, an Android-powered smartphone that it is selling directly to consumers. It is Google’s first foray into consumer devices and many more products sure to follow. Meanwhile, Apple, in a rare significantly-sized deal, acquired Quattro Wireless, a mobile advertising company, for around $300 million. Quattro represents Apple’s first real push into advertising, an important shift from its traditional iTunes-driven paid media model.

With its own device, Google is primarily looking to compete against Apple’s iPhone, which has practically owned the U.S. smartphone market since its introduction 2 years ago. And Apple, with a toehold in the exploding mobile advertising market, is positioning itself to disrupt Google’s planned dominance of mobile advertising through its pending $750 million AdMob acquisition. If Apple were to make additional acquisitions, particularly in the online video advertising space, that would further strengthen its position.

Mobile video is poised to be a real winner in the Google vs. Apple face-off. At a minimum, the two companies’ considerable marketing spending (plus those of competitors Palm, RIM, Nokia and others) will mean smartphones in millions more consumers’ hands, dramatically expanding the video-ready universe. In addition, the experience of watching mobile video will just keep getting better. For example, the Nexus One’s screen resolution (480×800) surpasses the iPhone’s (320×480), which only means Apple will need to up the ante even further with its next generation. The range of video applications is sure to surge as more and more players stake out their ground.

Importantly, because there are no powerful incumbent distributors in mobile video – as there are in the living room, with cable/satellite/telco – I believe there is more flexibility in how premium video can be distributed to smartphones. Until recently mobile was an “on-deck” world where everything had to be approved and carried by the wireless carrier. But mobile is quickly evolving to take on open Internet-like characteristics, where applications and services are not gatekeeped by a distributor. In short, mobile looks to be more like online distribution than traditional video distribution. As power in mobile shifts to players like Apple and Google, it should also be a wake-up call to the FCC, whose planned wireless carrier-focused net neutrality paradigm already looks out of date.

While there have been recent rumbles about Apple doing something with subscription video for the living room, instead the company likely has more latitude in mobile to go well beyond the pay-per-use iTunes model, especially if it can also bring in advertising. Meanwhile, by having its own device and operating system, Google is optimizing the YouTube mobile experience. As this YouTube blog post points out, the Nexus One is an improved way to search, view and upload YouTube videos. With YouTube enjoying such benefits not just on Nexus One, but on all Android phones, YouTube becomes an even more valuable partner for premium content providers looking to generate mobile usage.

Google and Apple will be jousting for years to come in the mobile space. The opportunities for growth for both companies are sizable. I fully expect that video is a going to be an increasingly important part of the battle.

Pulsating

Friday, November 27th, 2009

It’s been out for a little while now but we’ve been… well busy. Introducing NetBank Pulse a super neat data-visualisation project for our good friends at The Commonwealth Bank. It visually articulates the pulse of activity that happens across NetBank every day, which can be further drilled down (as a creative I can’t believe I just said that) by state, gender, age, time and device. There are some really interesting and surprising stats to be found. Try it…

CBA NetBank Pulse

NetBank Pulse Two

Credits: Everybody @ White + Andrew M for the name ;)

The search continues…

Monday, June 1st, 2009

bing22

So you thought search had all but been wrapped up by the folks @ 1600 Amphitheatre Parkway, Mountain View, California. Right? Well think again. The thinkers @ One Microsoft Way, Redmond thought they might reinvent the “I’m trying to find something on the internet” wheel. Those crazy Microsoft tinkerers felt that the internet has well… evolved (overloaded). So why shouldn’t search? The result is badda boom, badda bing. Mmmm many have tried so let’s wait and see on this one… anyone remember cuil?

And in other search news (not really in the same space… and released a little while ago) is the nerdtastic Wolfram Alpha. As they say “Wolfram|Alpha is the first step in an ambitious, long-term project to make all systematic knowledge immediately computable by anyone” Go on give it a tickle.

wolfram1

A search engine with a sense of humour… what?

wolfram31

PS: More Easter Eggs here

PSS: Wonder if Google has anything up their long sleeves?

Designing for the mobile space?

Thursday, April 9th, 2009

Effective Design for Multiple Screen Sizes

While investigating dull coding standards, guidelines and best practices on building mobile websites, I came across a great article titled “Effective design for mobile screen sizes”.

There are many guides and “expert tips” out there, however this one is particularly useful as it uses the new BBC Mobile site as a case study, whilst providing facts/stats on mobile screen sizes that exist in today’s market. A must read for designers/developers and those interested in understanding the methodologies put in place when designing a website for a mobile phone.

Read more here

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